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PayloadImage.png

GHOST RECON: PAYLOAD

Infiltrate a guarded military base and hijack or destroy the payload vehicle to support your faction!

Team / Duration: Solo / 1 Week
Genre: 3rd Person Action Stealth Shooter
Focus: Level Design
Role: Level Designer

Engine: Unreal Engine 4
Purpose: So
lo Project (2022) - Ubisoft Design Test

Software Used: Maya / UE4 / Adobe illustrator

About

Payload is a solo level design practice provided as a level design test by Ubisoft Reflections, which takes inspiration from the Ghost Recon series of games.

This project includes comprehensive 2D layouts created using Adobe Illustrator and 3D models using Maya to show how each area relates to each. There is also a small build of the level done in UE4 done to check for scale and to get a feel for how the level will feel when the player is in running around.

Test the build here:

2D Layouts (x3)

Level Flowchart

3D Blockouts (Maya)

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